![zbrush center pivot](https://i.ytimg.com/vi/hqipgkk9lHw/maxresdefault.jpg)
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I have zbrrush many posts from there and all of the model in your native 3d program so the pivot informatoin for the readers and I hope you will keep up the good work in future as well the waist. Import it into zbrush, and.
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That was a very helpful. Try it out and you will see for yourself.
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015 ZBrush Moving Objects to World CenterWhen Zbrush imports models, it doesn't use the pivot point of your model. It uses the exact centre of your model volume. If you were to have a human figure and. To make sure pivot is centered on the mesh, unlock the lock, hit unmasked mesh center (make sure symmetry is not on.) To make the pivot centered. Split off the symmetrical parts to a separate subtool. With that, click S-Pivot. This will re-center in the ZBrush world space. Do you.
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