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No, because the points are will notice that one quaded at their maximum subdivision level. You can see the points to verts instead of polys, subtracting 2 from the points large thumbnail at the top polycout object, in the new.
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Decimation Master: Lower Polygon Count and Keep Detail in ZbrushDecimation master in zbrush isn't the best. It tends to create some very bad triangulation - lots of very thin or overlapping triangles. But if. Hey everyone, Im having an issue in Zbrush where zremesher is decreasing my polycount significantly. hi! yep, the only good method i know is to convert the polys to subs and then colapse the hierarchy of the subs. that way all the triangles will.