![zbrush create subtool from mask](https://i.ytimg.com/vi/qxXcb-Jg2Uo/maxresdefault.jpg)
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Mesh Extractions works by separating a part of one model extracted mesh, to ensure smoothness.
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Snap Subtools to Other Subtools using Contact and Transpose in ZBrush 2023.2!Press Tool>Subtool>Split>Groups Split. Delete the subtool with the hole. You should now have two subtools - the original (whole) mesh and a shape based on the. Note: All these options will automatically create a new SubTool. MeshFromMask functions. The MeshFromMask functions are in the Brush>>MaskMesh Modifiers. Mask an area on the SubTool by holding down CTRL and painting on the Subtool. Press CTRL + SHIFT and click the new polygroup to select it.
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